Roland The Rat

Not an enemy as such, but walking food (and counts as a red mushroom)

1. Goes into "fear mode" when encircled by a large snake. Only edible in "fear mode"
2. "Fear mode" from touching Fire
3. "Fear mode" from a Roller impact
4. Dies from explosions
5. Dies in the Crusher
6. Moves at normal speed "Turning random"
7. Goes into "Alert mode" if near the Snake