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murphy into acid

Posted: Sun May 21, 2006 6:50 pm
by Sascha
hi,
I found out:
If a murphy moves into acid you can see
the yellow player for a short time.
check that please.
Sascha

Posted: Mon May 22, 2006 12:56 am
by Daniel H.
This is fixed in 3.2.0 because you can't "move into acid" anymore. Back in version 3.1.2 and earlier, the red player, green player, blue player, and Murphy all look like the yellow player when moving into acid. :(

But that's fixed now! :D If you try the pre-release versions of Rocks 'n' Diamonds then you can see what bugs still exist.

Posted: Mon May 22, 2006 10:30 am
by Sascha
yeah? there is a new version of R'n'D there now?
Well, I'll download it!
:D

Posted: Mon May 22, 2006 8:13 pm
by Daniel H.
Sascha wrote:there is a new version of R'n'D there now?
No, not a new official release, just pre-release versions which are announced here.

linux

Posted: Wed May 24, 2006 2:39 pm
by Sascha
is there a version for unix too? :(

Posted: Wed May 24, 2006 6:45 pm
by Francesco
The source is always included, so you should be able to build and run it.
Sorry but I can give no clue about this - I'm just a plain WIN32 dependent...

Posted: Wed May 24, 2006 8:32 pm
by Daniel H.
You always have to compile the Unix versions because of the many different types of Unix.

Posted: Mon May 29, 2006 10:09 pm
by Holger
The Windows version is only for convenience for Windows users which usually cannot easily compile code on their systems...

> This is fixed in 3.2.0 because you can't "move into acid" anymore.

Oops! I don't think that this is fixed -- I think it's broken! The player should be able to "fall" (or move) into acid just like in 3.1.2... :-o

Posted: Tue May 30, 2006 9:05 pm
by Daniel H.
I wrote:This is fixed in 3.2.0 because you can't "move into acid" anymore.
Holger wrote:Oops! I don't think that this is fixed -- I think it's broken! The player should be able to "fall" (or move) into acid just like in 3.1.2... :-o
Oh, that's good to know. I liked it better when the player appeared to be "falling" (or moving) into acid.

In that case, Sascha is right, this is a bug that needs fixing:[quote="I]the red player, green player, blue player, and Murphy all look like the yellow player when moving into acid. :( [/quote]And I assume now that if you had the following scenario:










The player looks like a normal yellow player.











Due to dangerous radiation, the player's appearance has become a Stable Bomb with a regular blue shield (not pictured) around it.


:mrgreen: :P :shock: :roll:
When you go into the acid pool at the bottom, I am guessing that you would still look like a regular player. :(

Posted: Tue May 30, 2006 9:45 pm
by Holger
> Oh, that's good to know. I liked it better when the player appeared to be
> "falling" (or moving) into acid.

Yeah, that's how it should be... :-)

> When you go into the acid pool at the bottom, I am guessing that you
> would still look like a regular player.

Most probably yes. But now that I know of this bug (and thanks for pointing out this even more special situation with the player using custom graphics), I should be able to fix it so it looks right in all these situations!

Posted: Mon Jun 05, 2006 10:39 pm
by Holger
Finally fixed that bug!

The player now moves into acid like in 3.1.2, and the correct graphic is shown while moving (yellow/red/green/blue player, murphy, or player with custom graphic).

Posted: Mon Jun 05, 2006 10:54 pm
by Daniel H.
Good! :)