Better objects for DC2 section
Posted: Fri Apr 21, 2006 6:02 pm
a) I've got an idea how to improved objects DC2. The first object is conveyor belt. I think you didn't have to add such objects as conveyor belt (left and right). The better idea is to place in 'config' tab for switch (middle) following options (like DC3):
none (next: left) - default option
left
none (next: right)
right
for conveyor belt i suggest adding an option: conveyor belt speed (values: very slow, slow, normal etc.)
b) now something about time gate (open).What is this object for when the door close at startup? When time gate (close) open for specific time so i suggest that time gate (open) should shut for some time. i also think you should add an option: active on startup (default: unchecked)
c) land mine should be repaired. like DC it should destroy itself after pressing the key (snap). you can also add an option: can snap it (default: checked).
d) light switch - here i suggest adding these options:
active on startup - i suggest to remove the object light switch off (or on) and replace it by this option (default: unchecked)
show secret gates color - like DC3 (default: unchecked)
enable on/off mode - if: light switch is on, you will be able to turn it off, if a player touches it. else: reset light switch time, if a player touches it (default: checked)
e) steel exit
i also suggest adding objects: steel exit and steel exit (open). and something else to exit (normal): i'd like them to have the same graphics as in DC2 or DC3.
none (next: left) - default option
left
none (next: right)
right
for conveyor belt i suggest adding an option: conveyor belt speed (values: very slow, slow, normal etc.)
b) now something about time gate (open).What is this object for when the door close at startup? When time gate (close) open for specific time so i suggest that time gate (open) should shut for some time. i also think you should add an option: active on startup (default: unchecked)
c) land mine should be repaired. like DC it should destroy itself after pressing the key (snap). you can also add an option: can snap it (default: checked).
d) light switch - here i suggest adding these options:
active on startup - i suggest to remove the object light switch off (or on) and replace it by this option (default: unchecked)
show secret gates color - like DC3 (default: unchecked)
enable on/off mode - if: light switch is on, you will be able to turn it off, if a player touches it. else: reset light switch time, if a player touches it (default: checked)
e) steel exit
i also suggest adding objects: steel exit and steel exit (open). and something else to exit (normal): i'd like them to have the same graphics as in DC2 or DC3.