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Starting Values

Posted: Wed Mar 15, 2006 6:31 pm
by Rockford4ever
It could be nice to have starting value's for some things like dynamites and keys. Else you always have to make that stuff with CE's! And how about an option for CE's, a box to set Collectible items in a start value?

Posted: Mon Apr 03, 2006 11:30 pm
by Daniel H.
Rockford4ever wrote:It could be nice to have starting value's for some things like dynamites and keys. Else you always have to make that stuff with CE's!
I agree! That could be very useful.