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0 Shield Time is inf.

Posted: Wed Feb 08, 2006 5:26 pm
by Rockford4ever
Maybe not an new idea but I dont know if it is a new idea or a bug...
When you make a shield to be activated for 0 seconds, then shouldn't it be nice that you have it for the rest of the game once you collect it and the value is 0?
Then it's just like with the magic wall and the robot wheel.