Help in create the Mario emulator.

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someguyfrompoland

Help in create the Mario emulator.

Post by someguyfrompoland »

I need to create the Mario emulator the images ready for RnD.

The original images will be here: http://mfgg.net/files/41/mpa_marioplatf ... 264516.PNG

I need it the ready to use in R'N'D.

If someone create it add here post with link to the ZIP with all data needed.
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Darkon
Posts: 237
Joined: Sun Jun 20, 2004 9:19 pm
Location: UK

Post by Darkon »

Im not quite sure what you mean, or what your asking.

Do you mean to say you want to try and create a mario game for rocks and diamonds?

It was discussed before that a platform game of that complexity on R&D wouldnt be possible...

But if that isnt what you mean, then please try and explain better, or someone else please tell me what he is trying to say :-(


As far as i can tell, you want some of the game sprites from mario?
someguyfrompoland

Not not...

Post by someguyfrompoland »

I need to someone convert the Mario sprite to player sprite for R'N'D.

The mario sprite will be here: http://mfgg.net/files/41/mpa_marioplatf ... 264516.PNG

And this is posibble (not fully this time, i need more time to convert all.)
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Martijn
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Joined: Sat Jun 19, 2004 10:54 am
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Post by Martijn »

I don't understand him, either. All spritesets you download from whereever are always ready to use in RnD.

If he is looking for Mario sprites, here are the super mario world graphics from an old backup cd. I wonder if he can use it for, as darkon says, alan has already proved that a relaxing platformer like super mario world is still impossible.

http://www.zomis.net/rnd/download.php?id=375
Visit my Boulder Dash website at:
http://www.bd-fans.com

Watch my avatar! That orange little thing is Murphy, the Supaplex star!
someguyfrompoland

I need the Rnd Settings too!

Post by someguyfrompoland »

Not not, I need the fully configured PCX and graphicsinfo.conf .

The BoulderDash level by Alan from contributions will help me.
someguyfrompoland

PS

Post by someguyfrompoland »

Not fully help...
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Martijn
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Post by Martijn »

Just convert your image files to pcx...
Help about the graphicsinfo.conf can be found here: http://ultra1.semisane.de/rndwiki/
Visit my Boulder Dash website at:
http://www.bd-fans.com

Watch my avatar! That orange little thing is Murphy, the Supaplex star!
someguyfrompoland

XXX

Post by someguyfrompoland »

I Have Static mario player. i use it
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Alan
Posts: 661
Joined: Fri Jun 18, 2004 7:48 pm

Post by Alan »

Graphicinfo editing can be a bit bewildering at first, but this should get you started:

http://www.ambience.2restinpeace.com/mario.zip

The png image you have is a bit of a pain to use because it's not scaled or tiled, so it's a tiny Mario.
Plus there's no running up and down animation, so Mario sort of floats up and down :D

If you plan to use this in a R&Ds platform game.......good luck! :wink:
someguyfrompoland

Very...

Post by someguyfrompoland »

Very thanks Alan! I cannot create this levelset without Alan's Help!

Version 0.0.1 will have only walls and player. (this will someone can download today).

Good bye. If i need other help i write the question here
someguyfrompoland

Questions

Post by someguyfrompoland »

Question 1: Someone can convert the fonts from http://mfgg.net/files/15/sprites-mksc-font.png and numbers from http://mfgg.net/files/57/mk64numbers_1123353543.PNG to R'n'D Graphicinfo data and PCX File?

Question 2: Someone can create the Mario-style border for my levels? Use the graphics from here: http://mfgg.net/files/38/mpaintro_1109785226.PNG, http://mfgg.net/files/24/sgbborders.png and some from you!

I not have more questions this time.
someguyfrompoland

THe chanbge

Post by someguyfrompoland »

To question 2 use too the graphics from: http://mfgg.net/files/55/snestest1rd_1122018207.png
someguyfrompoland

My plans...

Post by someguyfrompoland »

I proably create the CE emulating the blue empty space :]

And... i create the points which go when ?-walls will be touched.
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