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Digging element- collect sound?
Posted: Tue Aug 16, 2005 2:22 pm
by Darkon
When an element that is set to allow digging happens do dig an element that is collectable, the collect sound is played.
Posted: Tue Aug 16, 2005 7:55 pm
by Holger
Well, this is by intention. Imagine you have a CE than can "dig" emeralds -- I think most people will expect to hear the "collect" sound then.
The "can dig" is more something like "can remove", which can be "digging" or "collecting" (depending on the properties of the element that can be removed). I chose "dig" because CEs do not have a real inventory (although they can immediately drop the collected element again, probably changing it to a different element).
At least this seemed to be logical to me. Any other opinions on this?
Posted: Tue Aug 16, 2005 11:09 pm
by Darkon
Well... im not really sure what to think...
The way you mentioned does make sence...
The only thing i can think is for 2 separate sound settings, one for when its digging, one one for when its digging a collectable object, if nothing is defined it uses the standard method.