Dig, leave behind/change to
Posted: Thu Jul 21, 2005 11:05 pm
Ok, not sure if this should be classed as a bug or a new idea, but...
When an element is set to dig various elements, if you have it set to leave behind the "element triggering change" It leaves behind a element triggering change, not the element it dug last
This "should" enable elements to seemingly travel fluidly over objects, as if it was empty space (or at least this is the behaviour i was expecting)
sure, its not a problem if you only have one element set because you can easly make so it changes the dug space to the same thing, but if you have several objects to be dug within a group element, you cant really do this without it looking wierd.
When an element is set to dig various elements, if you have it set to leave behind the "element triggering change" It leaves behind a element triggering change, not the element it dug last
This "should" enable elements to seemingly travel fluidly over objects, as if it was empty space (or at least this is the behaviour i was expecting)
sure, its not a problem if you only have one element set because you can easly make so it changes the dug space to the same thing, but if you have several objects to be dug within a group element, you cant really do this without it looking wierd.