player explosion type and contents
Posted: Sun Apr 24, 2005 1:55 am
im pretty sure this has been mentioned before, by Martijn maybe?
anyhow, it would be great if the player explosion and contents could be customized for each individual player, for graphical reasons (an attractive new explosion method) or other reasons, personally i wanted to change the graphic of the exploding player, but due to the fact that the player explodes in a 3x3 explosion, it looks VERY odd, i really need a 1x1 explosion for it to look ok
and as stated, other engines have different player death methods, so if someone wanted to recreate another game using CE's, it wouldnt be how the player died in the original game
it could also be used to input some kind of "health" system, making so if the player gets hit, it explodes and creates another player (using a linear GE) and when you run out of "health" you finally die
anyhow, it would be great if the player explosion and contents could be customized for each individual player, for graphical reasons (an attractive new explosion method) or other reasons, personally i wanted to change the graphic of the exploding player, but due to the fact that the player explodes in a 3x3 explosion, it looks VERY odd, i really need a 1x1 explosion for it to look ok
and as stated, other engines have different player death methods, so if someone wanted to recreate another game using CE's, it wouldnt be how the player died in the original game
it could also be used to input some kind of "health" system, making so if the player gets hit, it explodes and creates another player (using a linear GE) and when you run out of "health" you finally die