in the SP engine, snik-snaks and electrons' "deadly when colliding with" tickbox is also a counter
Posted: Mon Oct 26, 2026 5:05 pm
huh?
(also note how the "deadly with colliding with" tickbox appears lower than it should, probably because in the RnD engine there's a "can move into acid" tickbox above it)
(also note how the "deadly with colliding with" tickbox appears lower than it should, probably because in the RnD engine there's a "can move into acid" tickbox above it)