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in the SP engine, snik-snaks and electrons' "deadly when colliding with" tickbox is also a counter

Posted: Mon Oct 26, 2026 5:05 pm
by ncrecc
sniksnak_counter1.png
sniksnak_counter1.png (39.25 KiB) Viewed 272 times
huh?

(also note how the "deadly with colliding with" tickbox appears lower than it should, probably because in the RnD engine there's a "can move into acid" tickbox above it)

Re: in the SP engine, snik-snaks and electrons' "deadly when colliding with" tickbox is also a counter

Posted: Mon Oct 26, 2026 7:18 pm
by Holger
Oops! :o

Fixed!

Thanks! :)