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if a level initially contains an "ON" light-switch, only invisible tiles after it in scanning order are revealed

Posted: Sun Jul 19, 2026 3:26 pm
by ncrecc
this is an interesting one. can be seen in Contributions 2002 Gerrit Holl & Timen V. D. Berg 021 - Dynablaster III.

in editor:
dynablaster - in editor.png
dynablaster - in editor.png (49.22 KiB) Viewed 54 times
ingame:
dynablaster - ingame.png
dynablaster - ingame.png (31.98 KiB) Viewed 54 times