Scrolling through levels in editor may occasionally trigger a crash
Posted: Sat May 16, 2026 9:30 pm
I remember a while ago I reported a bug with level scrolling in editor that caused the game to transition into a crash screen saying something like "Gadget error" or like that, I can't really find it, I'll need to dig a bit deeper, but that's not exactly the point.
Just recently, I also got another crash regarding editor's prev_level and next_level buttons, sometimes when you're clicking them around a bit too quickly, the game may potentially crash, leaving this in rocksndiamonds.log file:
Well, at least I made the game crash just by clicking around the editor previous/next level buttons.
Also one more thing, I'm not really sure what this is supposed to be, but I also triggered it to appear few times while too just sort of raving around the next and prev level buttons. I'm assuming that's supposed to be a similar tile switcher just sort of bugging out for me, but it basically locks all clicks until I not only leave the editor, but also reenter it back with keyboard buttons.
Just recently, I also got another crash regarding editor's prev_level and next_level buttons, sometimes when you're clicking them around a bit too quickly, the game may potentially crash, leaving this in rocksndiamonds.log file:
Code: Select all
[WARN] cannot load micro chunk 'CONF_VALUE_32_BIT(3)' value for element -1 ['(?)']
[WARN] cannot load micro chunk 'CONF_VALUE_32_BIT(3)' value for element -1 ['(?)']Also one more thing, I'm not really sure what this is supposed to be, but I also triggered it to appear few times while too just sort of raving around the next and prev level buttons. I'm assuming that's supposed to be a similar tile switcher just sort of bugging out for me, but it basically locks all clicks until I not only leave the editor, but also reenter it back with keyboard buttons.