Emerald Dash levelsets in the Emerald Mine Club collection not properly playable
Posted: Mon Mar 23, 2026 8:40 am
Heya folks,
I recently got back in the kick of Boulder Dash-like games as of late, and one of things that I wanted to bring up is the Emerald Dash levelsets unable to be played normally in Rocks'n'Diamonds through the the Emerald Mine engine. I wasn't sure if this should be under the 'Bug Reports' section, but I feel it's needed since the engine lacks the specific things needed for the Emerald Dash levelsets to play properly, which is what if Emerald Mine has the properties of the Boulder Dash game object logic? Gems being able to harm enemies, amoeba turning into gems if trapped, amoeba turning into rocks if it grew too much, and those special dummy players that if got harmed would also apply to the actual player. Since the Boulder Dash engine has been released, why not address this?
If you go to this link on the search query of 'Emerald Dash' for the YouTube channel, petsasjim1, you'll find some recordings of how they are played, which looks really fascinating.
Some examples of YouTube videos, timestamped:
EDIT: Edited the post to include the levelset and level name in each of the listed bulletpoints in the event the YouTube videos might have vanished.
I recently got back in the kick of Boulder Dash-like games as of late, and one of things that I wanted to bring up is the Emerald Dash levelsets unable to be played normally in Rocks'n'Diamonds through the the Emerald Mine engine. I wasn't sure if this should be under the 'Bug Reports' section, but I feel it's needed since the engine lacks the specific things needed for the Emerald Dash levelsets to play properly, which is what if Emerald Mine has the properties of the Boulder Dash game object logic? Gems being able to harm enemies, amoeba turning into gems if trapped, amoeba turning into rocks if it grew too much, and those special dummy players that if got harmed would also apply to the actual player. Since the Boulder Dash engine has been released, why not address this?
If you go to this link on the search query of 'Emerald Dash' for the YouTube channel, petsasjim1, you'll find some recordings of how they are played, which looks really fascinating.
Some examples of YouTube videos, timestamped:
- https://youtu.be/kYtO1eNyLbc?t=69 - Gems hurting the butterflies, 9 gems that are worth 1 point from that butterfly explosion and no gem worth 3 points, and amoeba being turned into gems...even though they can grow into dirt. This is while playing Emerald Dash 14, level 80.
- https://youtu.be/5IvDQmuo28g?t=51 - Unusual amoeba behavior, seeing the gem dropped into the magic wall makes all the amoeba tiles into gems? This occurs on Emerald Dash 11, level 00.
- https://youtu.be/QL78ckC_2gQ?t=321 - No such thing as Amoeba Drops since it's a Emerald Mine-specific feature, no, this is a Boulder Dash-style Amoeba growth. This happens on Emerald Dash 12, level 03.
- https://youtu.be/QL78ckC_2gQ?t=398 - Amoeba growing too much and all of them becoming boulders instead of gems. This also occurs on Emerald Dash, level 03.
- https://youtu.be/iZ3suOHsktA?t=107 - Dummy player sightings! Couldn't seem to find the dummy players being harmed at the moment. This instance is sighted on Emerald Dash 5, level 00.
EDIT: Edited the post to include the levelset and level name in each of the listed bulletpoints in the event the YouTube videos might have vanished.