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undo key
Posted: Thu Feb 19, 2026 6:44 pm
by ncrecc
currently the undo/redo functionality for game engine snapshot mode is only available as a button in the user interface that you click (and only if you have "show undo/redo buttons" enabled). that's a little inconvenient as RnD the most part does not use the mouse cursor ingame. an optional key shortcut for it (akin to save tape and load tape) would be appreciated.
Re: undo key
Posted: Fri Mar 06, 2026 11:18 am
by Holger
This is a very good idea (and in fact quite obvious, now that I think about it)!
And it should be quite easy to add that functionality.

Re: undo key
Posted: Sun Mar 08, 2026 8:27 am
by TheOnyxGuy
Neat!
Although the question is are they going to be dependant on the "Snapshot mode" setting? I'm pretty sure they're only going to be available when it's ON.
But are they going to be dependant on the "Show Undo/Redo buttons" setting? Something tells they should work no matter if the buttons are ON or OFF.
Re: undo key
Posted: Sun Mar 08, 2026 2:19 pm
by ncrecc
TheOnyxGuy wrote: ↑Sun Mar 08, 2026 8:27 am
Neat!
Although the question is are they going to be dependant on the "Snapshot mode" setting? I'm pretty sure they're only going to be available when it's ON.
this is actually already a dilemma that exists with the "show undo/redo buttons": if that option is on but snapshot mode is disabled, the buttons still appear in the interface, but clicking them does nothing
But are they going to be dependant on the "Show Undo/Redo buttons" setting? Something tells they should work no matter if the buttons are ON or OFF.
undo (and redo?) key shortcuts would work independently of the clickable buttons being enabled
Re: undo key
Posted: Mon Mar 09, 2026 5:05 pm
by Holger
this is actually already a dilemma that exists with the "show undo/redo buttons": if that option is on but snapshot mode is disabled, the buttons still appear in the interface, but clicking them does nothing
This is a bug and should be fixed!
undo (and redo?) key shortcuts would work independently of the clickable buttons being enabled
That's right.
