what does "override custom artwork: auto" mean?
Posted: Thu Jan 15, 2026 6:35 pm
"override custom artwork: yes" means always override custom artwork.
"override custom artwork: no" means never override custom artwork.
"override custom artwork: auto" means... what? only override custom artwork when it isn't the same as the current artwork? but that would just be the same thing as "yes".
(replace "artwork" with "music" or "sound" as desired)
i've been pondering this for a while (and i swear i made a thread on it, but i can't find it) and i thought i finally had the answer; when i was playing some of the krissz levelsets with my personal custom music enabled, i realized the krissz custom music had definitions for what music to play in the editor, whereas my personal custom music didn't, and so i figured "override custom music: auto" could mean "use your own custom music, unless you have no music defined for a certain situation (e.g. title screen, help menu, editor) in which case use the levelset's custom music (and vice versa)". turns out it does not mean that; setting it to "auto" resulted in no music playing in the editor, just like when i'd set it to "yes"
"override custom artwork: no" means never override custom artwork.
"override custom artwork: auto" means... what? only override custom artwork when it isn't the same as the current artwork? but that would just be the same thing as "yes".
(replace "artwork" with "music" or "sound" as desired)
i've been pondering this for a while (and i swear i made a thread on it, but i can't find it) and i thought i finally had the answer; when i was playing some of the krissz levelsets with my personal custom music enabled, i realized the krissz custom music had definitions for what music to play in the editor, whereas my personal custom music didn't, and so i figured "override custom music: auto" could mean "use your own custom music, unless you have no music defined for a certain situation (e.g. title screen, help menu, editor) in which case use the levelset's custom music (and vice versa)". turns out it does not mean that; setting it to "auto" resulted in no music playing in the editor, just like when i'd set it to "yes"