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add "override custom menu text" option

Posted: Tue Dec 23, 2025 1:58 pm
by ncrecc
it is a little uncanny that right now, custom menu text is the only per-levelset custom asset the user cannot override

Re: add "override custom menu text" option

Posted: Tue Dec 23, 2025 2:47 pm
by TheOnyxGuy
Isn't that part of graphics overrides though? I haven't tried these new things just yet so I'm not aware yet

Re: add "override custom menu text" option

Posted: Tue Dec 23, 2025 2:51 pm
by ncrecc
TheOnyxGuy wrote: Tue Dec 23, 2025 2:47 pm Isn't that part of graphics overrides though? I haven't tried these new things just yet so I'm not aware yet
nope! hence the screenshot where the default RnD graphics are used (graphics override) for a Krissz_Boulder_Dash levelset; the graphics of the levelset have been overridden but the custom menu text cannot be

Re: add "override custom menu text" option

Posted: Tue Dec 23, 2025 3:01 pm
by Holger
You are right, menu texts should override as well! I will have a look why this doesn't work as intended...