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in BD engine, sound is broken in levels where either width or height <= 8

Posted: Fri Jan 17, 2025 1:46 pm
by ncrecc
first, ensure both the width and height are set to 9, and make this level:
tinylevel.png
tinylevel.png (13.04 KiB) Viewed 3455 times
observe that all the sounds are working. then resize the level to cut off the dirt (either partially or fully). the following sounds will be missing:
  • the cave intro blips
  • the inbox opening
  • the pneumatic hammer sound
  • the "ouch" if rockford dies to the firefly
  • the timer countdown when rockford enters the outbox

Re: in BD engine, sound is broken in levels where either width or height <= 8

Posted: Sat Jan 18, 2025 1:28 pm
by Holger
That one was nasty! Fixed now! :)