RGB based beam coloring + overload color

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Flumminator, Zomis

Post Reply
User avatar
Eizzoux
Posts: 567
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

RGB based beam coloring + overload color

Post by Eizzoux »

Just a little idea if we could customize the beam color in our levels in full RGB specter, whether it's 8-bit or 16-bit, or maybe even more, unlike the 8 color variations we have now.
Also what could be pretty neat if we could customize the overloading beam color as well, because for now it only fades into red.
Merry Christmas and Happy New Year, everyone!

Image
Post Reply