[4.3.5.0/3.1.0] Very specific way to freeze your game in MM
Posted: Sat Feb 18, 2023 2:35 pm
I accidentally found a scenario where you can make the game just freeze and stop responding (at least on Windows x64).
McDuffin's beam can go from anywhere, but specifically the layout of mirror, wooden wall and ice wall is crucial for that. You can see screenshots of such layout below.
First, aim the beam at the ice wall to start melting it (it's better to put it 22.5° diagonally, not vertically). During the melting animation, right click the mirror (for the up right layout, but left click for the down right layout) to instead put the beam end between ice and wooden walls. From what you will maybe see, the game just freezes and is considered by the task manager as Not Responding (pretty much crashing, but in a slower way). From my experience, that was not a problem of older versions, since I was playing a level with such scenario before and was doing the same thing, but didn't have that problem at all. I assume it's the problem of prioritising the properties of ice block's melting state over wooden wall when you point at the gap between of em, I'm not sure.
McDuffin's beam can go from anywhere, but specifically the layout of mirror, wooden wall and ice wall is crucial for that. You can see screenshots of such layout below.
First, aim the beam at the ice wall to start melting it (it's better to put it 22.5° diagonally, not vertically). During the melting animation, right click the mirror (for the up right layout, but left click for the down right layout) to instead put the beam end between ice and wooden walls. From what you will maybe see, the game just freezes and is considered by the task manager as Not Responding (pretty much crashing, but in a slower way). From my experience, that was not a problem of older versions, since I was playing a level with such scenario before and was doing the same thing, but didn't have that problem at all. I assume it's the problem of prioritising the properties of ice block's melting state over wooden wall when you point at the gap between of em, I'm not sure.