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dyna bomb gfx names

Posted: Mon Feb 21, 2005 1:19 am
by Darkon
what are the correct names of the dyna bomb sprites?

i have

dynabomb_nr
dynabomb_sz
dynabomb_xl
dynabomb_player4
dynabomb_player3
dynabomb_player2
dynabomb_player1
dynabomb.active

and none of them work
i got the names from the old example artwork level

Posted: Mon Feb 21, 2005 2:19 am
by Holger
Here they are (and also how to get the valid names):

shell> ./rocksndiamonds -e "print graphicsinfo.conf" | grep dynabomb
# dynabomb: RocksElements.pcx
# dynabomb.xpos: 12
# dynabomb.ypos: 11
# dynabomb.frames: 1
# dynabomb.active: RocksElements.pcx
# dynabomb.active.xpos: 12
# dynabomb.active.ypos: 11
# dynabomb.active.frames: 4
# dynabomb.active.delay: 6
# dynabomb.active.anim_mode: pingpong
# dynabomb_player_1: RocksElements.pcx
# dynabomb_player_1.xpos: 12
# dynabomb_player_1.ypos: 11
# dynabomb_player_1.frames: 1
# dynabomb_player_1.active: RocksElements.pcx
# dynabomb_player_1.active.xpos: 12
# dynabomb_player_1.active.ypos: 11
# dynabomb_player_1.active.frames: 4
# dynabomb_player_1.active.delay: 6
# dynabomb_player_1.active.anim_mode: pingpong
# dynabomb_player_2: RocksElements.pcx
# dynabomb_player_2.xpos: 12
# dynabomb_player_2.ypos: 11
# dynabomb_player_2.frames: 1
# dynabomb_player_2.active: RocksElements.pcx
# dynabomb_player_2.active.xpos: 12
# dynabomb_player_2.active.ypos: 11
# dynabomb_player_2.active.frames: 4
# dynabomb_player_2.active.delay: 6
# dynabomb_player_2.active.anim_mode: pingpong
# dynabomb_player_3: RocksElements.pcx
# dynabomb_player_3.xpos: 12
# dynabomb_player_3.ypos: 11
# dynabomb_player_3.frames: 1
# dynabomb_player_3.active: RocksElements.pcx
# dynabomb_player_3.active.xpos: 12
# dynabomb_player_3.active.ypos: 11
# dynabomb_player_3.active.frames: 4
# dynabomb_player_3.active.delay: 6
# dynabomb_player_3.active.anim_mode: pingpong
# dynabomb_player_4: RocksElements.pcx
# dynabomb_player_4.xpos: 12
# dynabomb_player_4.ypos: 11
# dynabomb_player_4.frames: 1
# dynabomb_player_4.active: RocksElements.pcx
# dynabomb_player_4.active.xpos: 12
# dynabomb_player_4.active.ypos: 11
# dynabomb_player_4.active.frames: 4
# dynabomb_player_4.active.delay: 6
# dynabomb_player_4.active.anim_mode: pingpong
# dynabomb_increase_number: RocksElements.pcx
# dynabomb_increase_number.xpos: 12
# dynabomb_increase_number.ypos: 11
# dynabomb_increase_number.frames: 1
# dynabomb_increase_size: RocksElements.pcx
# dynabomb_increase_size.xpos: 15
# dynabomb_increase_size.ypos: 11
# dynabomb_increase_size.frames: 1
# dynabomb_increase_power: RocksElements.pcx
# dynabomb_increase_power.xpos: 12
# dynabomb_increase_power.ypos: 9
# dynabomb_increase_power.frames: 1
shell>

This also works under Windows (but without the "grep" pipe)!

Posted: Mon Feb 21, 2005 1:42 pm
by Darkon
thank you ;-)