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Elements move when seeing etc.

Posted: Sun Feb 20, 2005 8:07 pm
by Grunt002
I was gonne make this level set but I think there sohuld be something new like:

When the see you they attack you
When they see you they follow you

Not just like they follow you at any time... so they won't get stuck.
Please think bout this thx!

Posted: Sun Feb 20, 2005 8:51 pm
by Darkon
i cant remember who it was, but i recall someone saying they faked this feature before by making a CE fire invisible objects that when they touch the player, changes the CE to a different one, maybe you could try that?

Posted: Sun Feb 20, 2005 9:11 pm
by Zomis
Darkon wrote:i cant remember who it was, but i recall someone saying they faked this feature before by making a CE fire invisible objects that when they touch the player, changes the CE to a different one, maybe you could try that?
I also think it would be possible by shooting invisible CEs.
Alan has made a Line of sight system in one of his BD2k3 levels, and a level with an enemy which kills you if you're in it's line, I've recently built without problems. The problem of course, is when other elements get in the way, but I believe those can be worked around somehow.

Posted: Sun Feb 20, 2005 10:37 pm
by Alan
Yeah, I also had one that bounced back the invisible CE to the guard, this makes sure that only he gets alerted (and not all of them).