Page 1 of 1
level editor - edit contents of yam yam
Posted: Sun Jan 09, 2005 7:47 pm
by zaq
Hi everybody,
This must sound like a silly question, but how
can i manipulate the contents of a yam yam?
I read about it in the online manual, and did a forum search on
'yam yam' but still couldn't figure out how to do this.
Posted: Sun Jan 09, 2005 8:45 pm
by Flumminator
Select the yam-yam in the editor. Then click on the "?" in the toolbar to open the configuration-dialog of the yam-yam. on the second page there are the contents.
You can pin the page so that it stays if you select other elements.
Posted: Sun Jan 09, 2005 9:00 pm
by zaq
Thanks!
I tried it and it works!
(Can't believe i didn't notice the meaning of '?').
I just edited two yam yams, and the contents of each of them
was depending in the order they were crushed.
Is it possible to lock the contents to a specific yam yam,
instead of being dependend on the order in wich they are crushed?
Posted: Sun Jan 09, 2005 9:38 pm
by bojster
Unfortunately, no. But you can do that with CEs: just create a separate object for each yam-yam and use the gfx and features from the original yam-yam for them. Then edit contents of these new yam-yams separately and the order in which you smash them won't matter.
Posted: Sun Jan 09, 2005 9:47 pm
by zaq
Ok, thanks for the tip!
I'll have a go with some custom elements than.