Custom Elements that act like empty space
Posted: Thu Dec 23, 2004 4:50 am
Set a CE as "empty space" so that creatures can move onto it.
This is complicated, and would probably require making a second "out field" matrix representing the entire level for elements that are being walked upon by other elements.
Alternately, you could just make the element disappear temporarily and watch the row,col that is occupied until it is free, then reappear?
This is complicated, and would probably require making a second "out field" matrix representing the entire level for elements that are being walked upon by other elements.
Alternately, you could just make the element disappear temporarily and watch the row,col that is occupied until it is free, then reappear?