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Re: Unsolvable levels

Posted: Tue Apr 06, 2021 6:40 pm
by Aurora
Looks like most if not all of the DX Boulderdash levels have impossible levels too due to insane amoeba growth rates x.x

Re: Unsolvable levels

Posted: Wed Dec 06, 2023 9:11 pm
by Dirkimops
Not sure if it was mentioned anywhere already:
EMC Club / Emerald Mine II (Kingsoft) / Level 73: 66 Emeralds are needed, but only 56 are available.
And indeed noone made it to the hall of fame there so far.