Unsolvable levels

All about creating levels and level sets, custom elements and custom artwork.

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Martijn
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Post by Martijn »

And you have all FIXED level files? So Holger can easily change the contributions (so ALL levels can be finished and I don't have to fear ;-))

But you forgot the boulderdash levelset: cave a or so. But the list will be growing, I suppose..
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Yoshi348
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Post by Yoshi348 »

Yeah, that was a list of only the ones I managed to fix. Of course, I think that the EMC levels should be freshly imported (or perhaps better, just distributed thanks to that new level loader), especially since choosing "latest_engine" results in robots being unable to fall into acid.
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Martijn
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Post by Martijn »

But I would say... import the boulderdash levels also freshly..
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Post by Yoshi348 »

That should probably wait until there's more BD improvments. The enhancments in 3.1.0 are for EM and Supaplex, IIRC.
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Martijn
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Post by Martijn »

I never had the original boulderdash, I only had supaplex. I know, there are a lot of improvements of supaplex in the latest versions.
But boulderdash is already good, or not?

I play boulderdash levels and I enjoy it. And I like Supaplex even more. And supaplex has only one thing to be improved: the reverse of a snik snak. But holger said he will add it when he adds the real supaplex code.
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Yoshi348
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Post by Yoshi348 »

Contributions 2001, Arno Luppold, level 20 (Funny joke... <_<)

Also, level 23 (Closest you can get is 3 steps from the exit... and google mangled the German... ^_^)
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Martijn
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Post by Martijn »

yoshi, will you send your fixed levels to holger?
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Yoshi348
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Post by Yoshi348 »

Well, they're on Zomis' archive if he wants them.
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Post by Zomis »

Yoshi348 wrote:Well, they're on Zomis' archive if he wants them.
Indeed they are: http://zomis.xplorer.nu/rnd/info.php?f=167
Don't be fooled by that Downloads per day statistics, it's calculated from the latest update, not from the first upload. ;)
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Martijn
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Post by Martijn »

of course holger wants them... he just has to copy - rename them
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Post by Yoshi348 »

Updated the patch to 0.5.1. Removed the Boulderdash levels now that I realize they're gone (and unlike the Contributions, probably gone for good, seeing how poorly imported they were). That's pretty much the reason for the update, but I did also fix those two Arno levels in the meantime.
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Post by Yoshi348 »

Contributions 2002, Sylvan Hancock, Level 30 (not enough time) & 33 (entrance is immediately blocked) & 36 (someone needs to learn that rocks don't defy gravity... ^_^)
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Martijn
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Post by Martijn »

Holger, will you fix it? Will you reply?
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Post by Holger »

> Holger, will you fix it?

Yes, I will fix it.

But not in the first version of the contribution package, because many people already have asked for it, and I currently have no time to replace and test levels.

But I will definitely process each and every report in this forum which results in a fixed contribution level, so keep on the good work, please! :-)
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Post by Yoshi348 »

Contributions 2001, Ben Braithwaite - Ben 200, Level 63 (No way to get gems)
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