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Pick level music

Posted: Wed Aug 25, 2004 10:30 pm
by TheVirtualVortex
This would be a feature for level creators who wish that a particular music (from the levelset's music folder) should be played, instead of being picked alphabetically by the game engine.

For example in this situation : now it's the boss' level, so the boss music should be played.

Posted: Thu Aug 26, 2004 6:02 pm
by Martijn
I suggested this a while ago. it would be nice, also if supaplex levels automatically have supaplex music, etc.

Posted: Thu Aug 26, 2004 11:35 pm
by Grunt002
That would be such a good idea, like classic music in classic levels,
and complex music on complex levels, and...

Posted: Fri Aug 27, 2004 1:23 pm
by Guest
Grunt002 wrote:That would be such a good idea, like classic music in classic levels,
and complex music on complex levels, and...
And Mario Music in Mario Levels! :lol:

Re: Pick level music

Posted: Fri Aug 27, 2004 4:02 pm
by Holger
TheVirtualVortex wrote:This would be a feature for level creators who wish that a particular music (from the levelset's music folder) should be played, instead of being picked alphabetically by the game engine.

For example in this situation : now it's the boss' level, so the boss music should be played.
You can already do that -- just use "music/musicinfo.conf", like that:

background.INFO: BD2K3_Info.mid
background.SETUP: BD2K3_Setup.mid
background.EDITOR: BD2K3_Null.mid
background.LEVELS: BD2K3_Level Select.mid

background.PLAYING.000: BD2K3_000 Retro Intro.mid
background.PLAYING.001: BD2K3_001 Entrance Hall.mid
background.PLAYING.002: BD2K3_002 King Tut's Tomb.mid
background.PLAYING.003: BD2K3_003 One Rockford & His Boulder.mi
background.PLAYING.004: BD2K3_004 Airlock.mid
background.PLAYING.005: BD2K3_005 Diamond Factory.mid

Just look at the level set BD2K3, which makes really heavy use of customization. :-)

Posted: Fri Aug 27, 2004 5:10 pm
by Martijn
but there he uses midi files which are stored in the same directory.

For example, if I want supaplex music in additional supaplex levels, I have to duplicate the supaplex song.
I'm wondering if it is possible to load the song which is stored in the original supaplex levelset, in additional levels!

Posted: Fri Aug 27, 2004 5:21 pm
by Yoshi348
Well, since ideally the set would eventually be uploaded to share, you'd end up copy and pasting it into your level directory anyway to make sure everyone has it. Plus, if all you want is the Supaplex music, it's a Custom Music set named "Supaplex Music", which you can set in your musicinfo.conf.

Posted: Fri Aug 27, 2004 5:41 pm
by Martijn
well, I made a musicinfo.conf with "Supaplex Music" in it, but then you don't hear music (because it's not in the same directory)

Posted: Fri Aug 27, 2004 6:10 pm
by Holger
> well, I made a musicinfo.conf with "Supaplex Music" in it, but then you don't hear music
> (because it's not in the same directory)

As Yoshi348 already said: Make a separate music set and set it up to be used in the setup menu.

> For example, if I want supaplex music in additional supaplex levels, I have to duplicate the
> supaplex song.

You can also reference a custom artwork set from a different level/artwork set, without the need to copy any additional files around. For an example, see the sets "jue1", "jue2", "game_inside" and "bug_machine" in Juergen Bonhagen's level set!

Posted: Fri Aug 27, 2004 7:16 pm
by Martijn
Ok, like the levelset of Jürgen Bonhagen, I did this:

I changed the levelinfo.conf of levels_droz (additional supaplex levelset) with this:

music_set: Supaplex Music

but nothing happens. But I do the same as in Jürgen's levelset!