According to my old project...
Posted: Wed Jun 20, 2007 1:17 pm
I tried the version 3.2.4-1. Some of them just fit me, but it is still not enough.
From this version, CE Score Max and CE Count Max have increased to 999, but I'm not sure if it is possible to show needed gems and ammo in 4 digits, and score in 6 digits. I hope in version 3.2.4 will also have CE Score up to 99999 and CE Count up to 9999.
The problem that the weapon ammo is independent hasn't solved yet. When I used up one weapon's ammo, it will downgrade.
In my modified Zelda game, the score in harder difficulties may be easily max out of 99999, so I need a 6-digits' display.
Is it possible to make player's start location other than the first area in Zelda? I need this to make continuous levels.
Also, I hope RnD 3.2.4 will have the ability to have exits that will just lead you to another level without ending a game (You'll keep everything to the next level), because it's needed to make an episode of a levelset. Also, I want to have the ability to make invisible levels (Other levels of an episode, such as 001-1.level, 001-2.level, and so on.)
I hope RnD will have a special way to save games. Saving games as a replay is a best way to undo your failures, but it is a trouble while loading it. The instant loading will only work if you don't close the program. If you launch the program and load it again, you'll have to wait for minutes and if the tape is too long, it may cause data loss.
From this version, CE Score Max and CE Count Max have increased to 999, but I'm not sure if it is possible to show needed gems and ammo in 4 digits, and score in 6 digits. I hope in version 3.2.4 will also have CE Score up to 99999 and CE Count up to 9999.
The problem that the weapon ammo is independent hasn't solved yet. When I used up one weapon's ammo, it will downgrade.
In my modified Zelda game, the score in harder difficulties may be easily max out of 99999, so I need a 6-digits' display.
Is it possible to make player's start location other than the first area in Zelda? I need this to make continuous levels.
Also, I hope RnD 3.2.4 will have the ability to have exits that will just lead you to another level without ending a game (You'll keep everything to the next level), because it's needed to make an episode of a levelset. Also, I want to have the ability to make invisible levels (Other levels of an episode, such as 001-1.level, 001-2.level, and so on.)
I hope RnD will have a special way to save games. Saving games as a replay is a best way to undo your failures, but it is a trouble while loading it. The instant loading will only work if you don't close the program. If you launch the program and load it again, you'll have to wait for minutes and if the tape is too long, it may cause data loss.