Stylistic differences
Posted: Thu Nov 30, 2006 7:11 pm
Hello.
I Discovered rNd last week, and am totally addicted to the game and the game style.
having grown up with an amstrad cpc and an amigar, I'm slightly surprised I never came across Boulderdash or emerald mine, but obviously I was just unlucky, well at least I can make up for it now.
looking at Martijn's boulderdash site, I happened to notice that quite a few levels are listed as "In boulderdash style" or "In emerald mine style" and I was wondering, what difference this makes?
Obviously, i've discovered the Supaplex differences in graffics, and (according to the Supaplex page), differences in atmosphere, being set in a computer rather than down a mine, and I've also noticed that sokoban is a very different game (though using similar principles). But what about the other games?
I'm sorry if this is a stupid question, blame it on my current Clueless n00b status (which should hopefully change in the future).
I Discovered rNd last week, and am totally addicted to the game and the game style.
having grown up with an amstrad cpc and an amigar, I'm slightly surprised I never came across Boulderdash or emerald mine, but obviously I was just unlucky, well at least I can make up for it now.
looking at Martijn's boulderdash site, I happened to notice that quite a few levels are listed as "In boulderdash style" or "In emerald mine style" and I was wondering, what difference this makes?
Obviously, i've discovered the Supaplex differences in graffics, and (according to the Supaplex page), differences in atmosphere, being set in a computer rather than down a mine, and I've also noticed that sokoban is a very different game (though using similar principles). But what about the other games?
I'm sorry if this is a stupid question, blame it on my current Clueless n00b status (which should hopefully change in the future).