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ADF support

Posted: Tue Nov 21, 2006 5:59 pm
by m&m
Editor for DX-Boulderdash has this feature :). Maybe RND could also support this format?

Posted: Tue Nov 21, 2006 6:02 pm
by Zomis
What is ADF?

Posted: Tue Nov 21, 2006 6:09 pm
by m&m

Posted: Tue Nov 21, 2006 11:45 pm
by Holger
As 99% of all importable levels of old EMC games on Amiga disks are already contained in the EMC collection, there's probably no need for it...

Posted: Thu Nov 30, 2006 7:35 pm
by Martijn
Holger wrote:As 99% of all importable levels of old EMC games on Amiga disks are already contained in the EMC collection, there's probably no need for it...
But would be very useful to add if you are not capable of unpacking ADF files and don't want to wait till the EMC game collecion is updated...

Posted: Sat Dec 02, 2006 10:55 am
by Holger
Yeah, of course it would be a cool feature, generally spoken.

The main problem is that you would have to fiddle around with different directory structures; EMC disks have quite a number of different naming schemes for level directories, just to name one example. Then it would be needed to find, read in and convert the artwork -- everything that is currently done using Shell and Perl scripts, which can easily be adjusted for new and different EMC disks. Putting all these logic into the main R'n'D binary, using C programming, would not be worth the time and trouble, I think...