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Quick Question
Posted: Fri Jul 09, 2004 9:14 pm
by Yoshi348
What would be the Push Delay, Fall Delay, and any other non-obvious settings I'd need to change to make a CE that behaved like a rock? And one that behaves like a zonk? (I'm making quite an interseting level where SP turns into EM or vice versa when you pass a port... I'll upload it as a demo of my Emerald Mine EX set when I finish it...)
Posted: Sat Jul 10, 2004 8:30 am
by Zomis
hmm...good question...I just searched the source, I found a lot of references to other places in the source, but I never found the exact values.
My guess is 8 + Random(8) though
Posted: Sat Jul 10, 2004 9:53 am
by richard
Ah you mean that... yes, I needed it often too though...
And yes, push delay is: 8 + 8r
Spaceship and bug move delay is: 9
But what is the move delay of a yam and a dark yam exactly ?
Posted: Sat Jul 10, 2004 10:04 am
by Zomis
richard wrote:But what is the move delay of a yam and a dark yam exactly ?
Code: Select all
MovDelay[x][y] = 16 + 16 * RND(3);
Which means:
A number from 0 to 2 is randomised, we call this number x
MoveDelay = 16 + 16x
The possibilities then will be:
if x = 0 then MoveDelay = 16
else if x = 1 then MoveDelay = 32
else if x = 2 then MoveDelay = 48
This applies for both YamYam and Dark YamYam.
Posted: Sat Jul 10, 2004 10:17 am
by richard
Aha thanks... but it´s not really possible to reconstruct a _complete_ yamyam with his 8 contents and his move in only 8 CEs or a bit more, is it ?
Posted: Sat Jul 10, 2004 2:44 pm
by Zomis
richard wrote:Aha thanks... but it´s not really possible to reconstruct a _complete_ yamyam with his 8 contents and his move in only 8 CEs or a bit more, is it ?
*thinking*
Well, the different contents wouldn't be so much of a problem...that'd be possible with a couple of different CEs (I think)
The biggest problem would be the moving delay..I can't think of a way to solve that with CEs by now
Posted: Sat Jul 10, 2004 5:43 pm
by Yoshi348
Hmm... but don't zonks have a shorter push delay? It seems non random too...
Posted: Sat Jul 10, 2004 6:26 pm
by richard
Yes... it would be possible with up to over 24 CEs and some GEs.
Posted: Tue Jul 27, 2004 9:11 am
by Holger
> Aha thanks... but it´s not really possible to reconstruct a _complete_ yamyam with his 8
> contents and his move in only 8 CEs or a bit more, is it ?
Apart from the slightly different move delay, it should be possible to build a yamyam with 8 different contents with 8 CEs. I think I did that once...