I have an idea:
What about a level of risk with 2 or
more players. One player accounts for the
live of the other(s). As he dies the others
also do. And this one player can
put anorher one in charge. So it's
a dangerous run: If one player dies
the other ones do as well.
Do you understand?
Sascha wrote:I have an idea:
What about a level of risk with 2 or
more players. One player accounts for the
live of the other(s). As he dies the others
also do. And this one player can
put anorher one in charge. So it's
a dangerous run: If one player dies
the other ones do as well.
Do you understand?
CE1, 4 change pages:
Condition: Explosion of <Player 1>
Action: Kill player <any>
Condition: Explosion of <Player 2>
Action: Kill player <any>
Condition: Explosion of <Player 3>
Action: Kill player <any>
Condition: Explosion of <Player 4>
Action: Kill player <any>
Hmmm... That's right. Yes, that will work.
What about this:
-------
CE1
ChangePage (CP)1:
- change to <CE2>
- player 1 presses element <player2>
CE2
CP1:
- explosion of element <2>
- kill player [any]
--------
the players put in charge each other.
If one certain one dies the others do as well.
I think I'll make a level like this!
That could be funny!