I asked me: "Will there be some new classic elements in the next versions of R'n'D? If yes, which?"
I have some Ideas:
- First I think there could be some more elements for the invisible stuff, for example an invisible exit door, invisible tubes (would be very difficult


- Second, enemy features: for some examples, an enemy which moves always two steps forward, an enemy which can walk through each element an and destructible by smashed by a bomb (or so...), an enemy which pushes the player (would be very funny, too), an enemy which collects the player and drops it after [...] seconds. And so on... Whatever!
- amoeba features: amoeba wich grows horizontal or vertical only,
- and of course: Teleporters: Random, two-way and one-way teleporter, everything settable.
Please write down you ideas.

Yours Sascha!