of the players collect all the emeralds instead of sharing it; and one of them
went to the exit, the player won the level!
That way, I can use this idea for my levels.

Moderators: Flumminator, Zomis
Does that feature still work? :ODaniel H. wrote:That's a good idea!![]()
For now though, you could just make a counter within the level to count emeralds for each player, using RNDTool.
Yeah, many of my levels has elements named "counter maker by rndtool" or something like that...Ryan P. wrote:Woah, that explains that in one of Zomis' CE-levels (that I checked a while ago)
BTW: Did Simon had a new verison of RNDTool at this moment, (which was
not updated a few months ago)... If not, who's gonna update the RnD
related program at this time?