Now it's something more than a children's game, it's a multiplayer fight!
Since it is the first multiplayer level I've created, I'm not so sure that it will work correctly, so I've included a second version with all CEs exposed for eventual debugging (this second level isn't really playable because the cards' positioning is evident from the start).
I can't check it out by myself, I've got two systems but I can't join them in a LAN
- in any case I haven't got people to play with -
Please report any bug and provide the tape if possible.
I can't check it out by myself, I've got two systems but I can't join them in a LAN
Now I know that I can actually check it out, and I did! It seem to work correctly for me - the only thing is that using it within a single instance of RnD obliges the "inactive" player to follow the "on hand" player... I have done that bottom passage just to let the the players see each other's game, but actually it is also the only way to let it work in team mode... cool, I compliment myself
I know that some of you have already downloaded it, please post here any problem that could show up - and eventually any suggestion / mod request