The main change of this version is not using the Rocks'n'Diamonds game engine anymore for native Diamond Caves levels, but the native Emerald Mine game engine instead -- with added support for all Diamond Caves game elements.
As Diamond Caves started as a clone of Emerald Mine (and came with a number of converted Emerald Mine level sets), its game engine is very close to the original EM engine (but with some notable differences, like being able to grab falling emeralds and diamonds, which is not possible in Emerald Mine). Therefore, it seems to make more sense to use the EM engine to play Diamond Caves levels than the R'n'D engine, as many Diamond Caves specific changes and additions are already present in the EM engine (or easy to be added).
It is also worth mentioning here that it was much easier to add Diamond Caves specific changes to the very clean Emerald Mine game engine compared to the much more complex (and convoluted) R'n'D engine -- a big thanks must go to David Tritscher here for the code base of the EM game engine!
Everybody who is interested in playing Diamond Caves level sets in Rocks'n'Diamonds is therefore invited to give it a try, and check (and let me know) if it really is the improvement for playing Diamond Caves levels that I think it is.
As this test version is not an official release version, and therefore not available on the usual R'n'D news and download pages, here are the download links for the packages for the main platforms of this test version:
- Linux
- Mac
- Windows (installer)
- Windows (plain zip)
This R'n'D 4.4.3.0 test version works fine with the currently available "official" Diamond Caves level collection package 1.0.0, but you might like to use a slightly updated test version which fixes a few cosmetical bugs:
- Diamond_Caves-1.0.1-test-1.zip
Have fun!