Step by Step Training

Post your R'n'D mini puzzle levels using LevelSketch here!

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ncrecc
Posts: 302
Joined: Thu Jul 12, 2018 12:59 am

Step by Step Training

Post by ncrecc »

First level.



















Time limit is 35 steps (not seconds). All gems needed. Rocks cannot be snapped. The postcard says something like "if you got this envelope but didn't snap, you might need to rethink your plan" :P
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TheOnyxGuy
Posts: 655
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
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Re: Step by Step Training

Post by TheOnyxGuy »

Not that hard, but pretty clever. Here's the tape:






Attachments
.rar

(761 Bytes) Downloaded 1931 times
Previously known as Eizzoux (boooo)
jm28121977
Posts: 95
Joined: Thu Aug 16, 2018 8:04 pm
Location: England

Re: Step by Step Training

Post by jm28121977 »

That was fun. Took me quite a few tries but once I finally worked out the route and best use of snapping everything was fine.
Anonycat
Posts: 47
Joined: Thu Mar 27, 2008 4:45 am

Re: Step by Step Training

Post by Anonycat »

BONUS: The level can be solved with the starting step count set to 33.

SUPER RIDICULOUS: The level can still be solved if any one of the fuel containers is replaced by a spent fuel container, or a rock. (If the bottom left fuel is the one that becomes the rock, you can even make both the rock-replacement and 33-step adjustments and still have a solvable level.)
ncrecc
Posts: 302
Joined: Thu Jul 12, 2018 12:59 am

Re: Step by Step Training

Post by ncrecc »

Clever... I'm surprised I hadn't even thought of that while making the level. I managed to get up to 307, and only after reading that comment!
Anonycat
Posts: 47
Joined: Thu Mar 27, 2008 4:45 am

Re: Step by Step Training

Post by Anonycat »

To be fair, pulling off the 33/rock combo absolutely requires a frame-accurate maneuver: snapping a falling gem in midair. Without that, you can still complete the level with a rock in that one particular spot, but you'd need all 35 steps.
Attachments
002.slow.tape
301 that doesn't require frame perfection, and is easier to follow along with
(374 Bytes) Downloaded 1877 times
002.tape
fastest possible 303 that leaves an untouched fuel container
(246 Bytes) Downloaded 1873 times
BrownSky
Posts: 76
Joined: Mon Sep 24, 2018 4:04 am

Re: Step by Step Training

Post by BrownSky »

I'm new so I don't get what everybody else gets... where is the levelset for this series?
Anonycat
Posts: 47
Joined: Thu Mar 27, 2008 4:45 am

Re: Step by Step Training

Post by Anonycat »

It's not part of a level set at all, you have to construct it yourself in the level editor, using the template shown in the first post.
BrownSky
Posts: 76
Joined: Mon Sep 24, 2018 4:04 am

Re: Step by Step Training

Post by BrownSky »

7 years after I got an answer to my question in this post :) When I come to do what I need to, to get the level, I am still stumped.

I can see that the 'image' of the level is actually built up of elements, but when I copy them and paste into RnD, I get the 'no level sketch found in clipboard' warning.

And if [having copied the elements of the image] I paste into this post, I get nothing but new lines:

"
















"

What am I doing wrong? Is there another way?

John
ncrecc
Posts: 302
Joined: Thu Jul 12, 2018 12:59 am

Re: Step by Step Training

Post by ncrecc »

BrownSky wrote: Mon Jan 05, 2026 12:05 am 7 years after I got an answer to my question in this post :) When I come to do what I need to, to get the level, I am still stumped.
press the quote button (looks like two inverted commas) on the first post; then you will see that in the original markup there are a bunch of backticks followed by numbers, looking like this:
levelcode.png
levelcode.png (25.32 KiB) Viewed 7 times
copy the whole thing to clipboard, then press ctrl+V while in the level creator in rocks'n'diamonds. then you will manually need to set the time limit to 35 steps (not seconds) and make it so all gems need to be collected in order to exit.
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