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Sokoban Level 006

Posted: Thu Jan 20, 2005 2:37 pm
by >^. .^<
If this Level really playable?

Can someone give the first steps?

Image

Posted: Thu Jan 20, 2005 3:20 pm
by bojster
Check my tape:
http://rnd.roger4.net/tapes/classic_sokoban/006.tape
If you want just a few first steps, just pause it at some point ;-)
BTW, all classic Sokoban levels are possible, I've passed them all many years ago (not in RnD, so I don't have the tapes - it's a bit uncomfortable w/o UNDO).

Posted: Thu Jan 20, 2005 5:26 pm
by >^. .^<
Very good. Now can I better sleep... :)

Posted: Fri Jan 21, 2005 1:13 pm
by Martijn
bojster wrote:it's a bit uncomfortable w/o UNDO).
but I see UNDO as a kind of cheating the game. But I think it would be a nice feature (ONLY in the sokoban levels) because there's also a saving function which is also cheating, in fact.

Posted: Fri Jan 21, 2005 2:29 pm
by bojster
Original Sokoban has the UNDO function (I think) and it's not about cheating - it's about not having to restart the whole thing if you release the arrow key too late (there's only one undo level, you can't just go back to the half of the level). In fact, tapes with Sokoban are more like cheating, because you can save at any point :P

Posted: Fri Jan 21, 2005 2:34 pm
by Flumminator
The original Sokoban had a 1-step undo function (by pressing 'u'), which was imho quite nice to the player for correcting simple, obvious mistakes (as pushing a box accidentially at a wall).

That's the lacking feature to make R'n'D 100% Sokoban-compatible :wink:

The undo-key should only be active in Sokoban-only-levels, and will - of course - be recorded on the tape. Is this possible for 3.5.0, Holger?

Posted: Fri Jan 21, 2005 4:54 pm
by Martijn
Flumminator wrote:The undo-key should only be active in Sokoban-only-levels, and will - of course - be recorded on the tape. Is this possible for 3.5.0, Holger?
Huh? Why version 3.5.0 in particular? Why not 3.4.0? Or 3.6.0? Or 3.3.0?

Posted: Fri Jan 21, 2005 5:54 pm
by bojster
Martijn: how about 4.0.0 or 6.6.6? All he meant was that it's not very urgent but a good idea to put in on the TODO list.

Posted: Fri Jan 21, 2005 6:58 pm
by Flumminator
I was referring to the 99,9% compatibility for EM, BD and Supaplex roadmap which goes until 3.4.0

But of course with the compatibility for sokoban added 3.5.0 might be worth a discussion about calling it 4.0.0

Posted: Sat Jan 22, 2005 12:32 am
by Holger
Yeah, so we have to update the roadmap:
- 3.2.0: new EM engine (work in progress, release date coming nearer)
- 3.3.0: new BD or SP engine
- 3.4.0: new SP or BD engine
- 3.5.0: new SB engine (well, not new, but improved with "undo" for at least one step)

But first I'll focus on 3.2.0 now... :-)

Posted: Sat Jan 22, 2005 1:40 pm
by Zomis
Holger wrote:- 3.2.0: new EM engine (work in progress, release date coming nearer)
First time I read that line, I thought it said "release date coming never" ;)

Posted: Sun Jan 14, 2007 7:45 am
by sokoban
Holger wrote:Yeah, so we have to update the roadmap:
- 3.5.0: new SB engine (well, not new, but improved with "undo" for at least one step)
Hello,

I'm curious is this is still the current roadmap for SB.

I would be glad to see there one step undo feature.

Also, is there any chance to count steps in scoring instead of use time (ie the less steps the better score). I think that's more in the spirit of the sokoban, especially that I can pause with space what makes any time score pointless.