Need help treaking things at my mini-games...

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Need help treaking things at my mini-games...

Post by RAP » Sun Jan 14, 2007 5:37 am

Unfortunely, some of my levels (mini-games) need treaking with CEs to
make it like the Mario Party series, so I need some things setting up CEs in
the levels (since I'm a beginner at this (or Amateur???))... So here it is...

CE counter
I'm thinking of it's hard to make; I need it in some levels like Grab or
Die, if I use this, I can more mini-games by using these CEs; and give
credit for it...

Start! / Finsh! / Player x Wins!
Needed on most minigames, it's a feeling like in most made ones...

I'll tell more tomorrow...

Zomis
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Post by Zomis » Sun Jan 14, 2007 4:03 pm

Could you explain more detailed about what you want the CEs to do?

Your description makes it impossible to help you create those CEs.

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Sun Jan 14, 2007 4:30 pm

Oh, okay...

For the CE conuter, the part of the CE has to count the emeralds that the
player collects and for the mini-game, "Gem Madness", The mini-game's
object of the game to collect 5 emeralds of your color before the other player
gets it.

For the Start! / Finsh! / Player x wins!, the start is the start of the game
after the massage for how to play is finshed! The finsh and Player x wins!
is for when the 3 players die and other player is alive; everything the
mini-game is stopped and he wons and exit; required on most mini-games!!

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RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Thu Jan 18, 2007 2:22 am

Sorry I did'nt tell you this... Anyway...

Player stunned
Like this, when Player 1 got hit by a CE amoeba; he is temp. stunned for a
moment... I think I needed that on some games... That's all I guess... :)

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