Hello,
Can someone tell me why my custom artwork doesn't work?
Download it here:
http://www.zomis.net/rnd/download.php?id=211
I used an existing artwork, it's only for the idea. I won't use this graphic.
custom artwork
Moderators: Flumminator, Zomis
custom artwork
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http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
Oh, simple error. It should be "player_1", not "player1". With an underscore. (Heh... you can't exactly bold or underline an underscore...)
If you haven't already, you can run RnD with the option -e "print graphicsinfo.conf" to have it output the default graphicsinfo.conf values... it's quite a handy thing to have around. In Windows it ends up in stdout.txt; in other OS's I'd have no clue, hopefully it should be obvious.
If you haven't already, you can run RnD with the option -e "print graphicsinfo.conf" to have it output the default graphicsinfo.conf values... it's quite a handy thing to have around. In Windows it ends up in stdout.txt; in other OS's I'd have no clue, hopefully it should be obvious.
OK, here are all printouts of the .conf files.
http://de.geocities.com/richardkleber/downloads.html
File: Config Set
http://de.geocities.com/richardkleber/downloads.html
File: Config Set
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
Code: Select all
player_1: JPlayer_down.pcx
player_1.xpos: 0
player_1.ypos: 0
player_1.frames: 4
player_1_down: JPlayer_down.pcx
player_1_down.xpos: 0
player_1_down.ypos: 0
player_1_down.frames: 4
player1_down.moving: vgachars.pcx
player1_down.moving.xpos: 0
player1_down.moving.ypos: 0
player1_down.moving.frames: 3
That is the correct code:
Code: Select all
player_1: JPlayer_down.pcx
player_1.xpos: 0
player_1.ypos: 0
player_1.frames: 4
player_1.down: JPlayer_down.pcx
player_1.down.xpos: 0
player_1.down.ypos: 0
player_1.down.frames: 4
player_1.down.moving: vgachars.pcx
player_1.down.moving.xpos: 0
player_1.down.moving.ypos: 0
player_1.down.moving.frames: 3
thanks richard...
strange... the animation exists of 4 images. But you have to make an image strip of 4 images + 1 empty image! A row of 5 when there are 4!
strange... the animation exists of 4 images. But you have to make an image strip of 4 images + 1 empty image! A row of 5 when there are 4!
Visit my Boulder Dash website at:
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
http://www.bd-fans.com
Watch my avatar! That orange little thing is Murphy, the Supaplex star!
Well, you gave no delay for these animations, and no anim_mode... that makes only bugs. If want to make only an element without animation, set frames to 1.
If you want to make animations, try this:
There you can see the quicksand instead of the sand.
But that would not work as you want (or wouldn´t work at all):
If you want to make animations, try this:
Code: Select all
sand: RocksElements.pcx
sand.xpos: 2
sand.ypos: 0
sand.frames: 2
sand.delay: 20
sand.anim_mode: random
But that would not work as you want (or wouldn´t work at all):
Code: Select all
sand: RocksElements.pcx
sand.xpos: 2
sand.ypos: 0
sand.frames: 4