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Level -002!

Posted: Mon Jun 28, 2004 9:30 pm
by Yoshi348
One new set on Zomis' archive specifies a start level of "-2", and RnD takes it as a valid argument. This results in bizarreness, as the "negative" levels aren't in the folder, seeming to be randomly generated from code. I'm suprised the game stays running!

Posted: Wed Jun 30, 2004 7:26 pm
by Zomis
Oh sigh*
I know who the guy is, he's been there before and Holger knows who he is aswell...(one word: danilo)
Trust me, I'll check his levels on friday (not home right now), I'll probably delete most of them from the archive, I suspect what they contain...

And oh, about the real bug:
It is a bug indeed, I think Holger talked some about a possible feature this could mean...(secret levels, does that say anything?)
could be made really cool ;)

Posted: Wed Jun 30, 2004 8:44 pm
by richard
Secret levels are bad. You would have to open the directories, rename the level file and etc... oh well... if you want to make a secret, than IN a level.

Posted: Fri Jul 02, 2004 9:33 am
by Zomis
richard wrote:Secret levels are bad. You would have to open the directories, rename the level file and etc... oh well... if you want to make a secret, than IN a level.
That's not how it would work Ric. Just wait and see. I hope Holger has planned something for it.