Bug - Walkavable
Posted: Sun Jun 20, 2004 7:00 pm
Walkavable changes can destroy EVERY walkavable elements.
Like indestructible tubes, indestructibe and walkavable CEs, some doors, open exit, etc.
I think, the walkavable extended change should only set elements to the player... like killing CEs or teleport stuffs.
Like indestructible tubes, indestructibe and walkavable CEs, some doors, open exit, etc.
I think, the walkavable extended change should only set elements to the player... like killing CEs or teleport stuffs.