Global anims on title screens
Posted: Tue Oct 09, 2018 8:55 am
There's a little problem with global anims being drawn on title screens. Their default position (0;0) is the same as the position of playfield (6;6), and they can be only drawn in the 548x548 area (in the boundaries of playfield). I tried to put door sprites in this little level set on their intended positions (positions of viewport.door_1 and viewport.door_2) and also set original border as the title background. And, as you can see, these door sprites are not visible just because they're out of playfield boundaries.