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Kill player on explosion of player

Posted: Sat Nov 25, 2006 11:37 am
by Zomis
CE action: Kill player 1 on explosion of player 1

Result: When player 1 dies, Rocks'n'Diamonds is terminated

Posted: Sat Nov 25, 2006 12:56 pm
by Holger
Just checked this, but nothing happens (besides the CE change).

Do you have a demo level for this problem?

BTW: Do you get any error message when R'n'D is terminated?

Posted: Sat Nov 25, 2006 1:04 pm
by Zomis (Get killed by the rock)

The only error I get is "Segmentation fault"

Posted: Sat Nov 25, 2006 2:53 pm
by Holger
Ah, I see -- the CE must not change to trigger this bug.

Very nasty "infinite loop, resulting in a crash" style bug (be careful when trying this, as it may eat up all your memory before crashing).

Will be fixed in 3.2.3.