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Kill player on explosion of player
Posted: Sat Nov 25, 2006 11:37 am
CE action: Kill player 1 on explosion of player 1
Result: When player 1 dies, Rocks'n'Diamonds is terminated
Posted: Sat Nov 25, 2006 12:56 pm
Just checked this, but nothing happens (besides the CE change).
Do you have a demo level for this problem?
BTW: Do you get any error message when R'n'D is terminated?
Posted: Sat Nov 25, 2006 1:04 pm
(Get killed by the rock)
The only error I get is "Segmentation fault"
Posted: Sat Nov 25, 2006 2:53 pm
Ah, I see -- the CE must not change to trigger this bug.
Very nasty "infinite loop, resulting in a crash" style bug (be careful when trying this, as it may eat up all your memory before crashing).
Will be fixed in 3.2.3.