Meaningless loop in LoadLevel_HEAD (3.2.2)
Posted: Mon Nov 20, 2006 8:51 pm
In 3.2.2, in files.c, in LoadLevel_HEAD:
This doesn't make any sense. You probably meant initial_player_stepsize. (Probably this was already reported and fixed in 3.2.3-0, but I'm using the last stable version.)
Code: Select all
for (i = 0; i < MAX_PLAYERS; i++)
level->initial_player_stepsize[0] = initial_player_stepsize;