Player not killed by indestructible non-walkable element
Posted: Sun Sep 17, 2006 9:27 pm
Bug Report: Player is not killed when an indestructible non-walkable element is placed on top
In 3.1.x and earlier versions of Rocks 'n' Diamonds, the player could be killed by placing a non-walkable element on top of it through a CE change with "use extended change target." This action will no longer kill the player.
Before CE actions, this was the only way to kill a player besides making elements smash the player or making them kill the player using the "Deadly when..." option.
This breaks many older levels.
- Versions: This bug is new in either 3.2.0, 3.2.1, or 3.2.2.
Bug Type: Game Engine
Example Level: http://www.zomis.net/rnd/download.php?id=575 (no longer works)
Location: Level Play
Repaired: Yes
Repair Released: Yes
Repair Released In: 3.2.3
In 3.1.x and earlier versions of Rocks 'n' Diamonds, the player could be killed by placing a non-walkable element on top of it through a CE change with "use extended change target." This action will no longer kill the player.
Before CE actions, this was the only way to kill a player besides making elements smash the player or making them kill the player using the "Deadly when..." option.
This breaks many older levels.