Anti-Speedpill

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Flumminator, Zomis

Post Reply
User avatar
Sascha
Posts: 348
Joined: Fri May 12, 2006 6:17 pm
Location: Germany
Contact:

Anti-Speedpill

Post by Sascha »

Hi,
I think if there's a speed pill,
there should be an Anti Speed Pill, too.
Because sometimes it is very difficult if you
play a level with mines or other exploding stuff. :(
Maybe it could be in version 3.2.0?

Good idea by Rockford4ever too:
viewtopic.php?t=675
Image
Zomis
Posts: 1502
Joined: Mon Jun 21, 2004 1:27 pm
Location: Sweden
Contact:

Post by Zomis »

Using CE Actions (which will be avalible in 3.2.0) you will be able to make your own Anti-Speed pill with Custom Elements. This is also already possible with the pre-releases of 3.2.0, but I suggest you wait for the final 3.2.0.
User avatar
Sascha
Posts: 348
Joined: Fri May 12, 2006 6:17 pm
Location: Germany
Contact:

Post by Sascha »

oh, I hope I will understand
the CE actions in 3.2. I did need an
eternity for the CE actions of 3.1.2!
:cry:
Image
Zomis
Posts: 1502
Joined: Mon Jun 21, 2004 1:27 pm
Location: Sweden
Contact:

Post by Zomis »

Hmmm... there are CE actions in 3.1.2? Oh, maybe there is... well, see if you have a "Set player speed" action, using that you can make an anti-speed pill.
User avatar
Martijn
Posts: 794
Joined: Sat Jun 19, 2004 10:54 am
Location: the Netherlands (Holland)
Contact:

Post by Martijn »

Some things, like this, can be done with CE's but does that mean that everything that can be created with CE's cannot be added as an element to RnD anymore? I think that this would indeed be a good standard element in the game. Don't you think?
Visit my Boulder Dash website at:
http://www.bd-fans.com

Watch my avatar! That orange little thing is Murphy, the Supaplex star!
User avatar
Francesco
Posts: 577
Joined: Thu Dec 29, 2005 2:22 pm
Location: Sardinia (Italy)
Contact:

Post by Francesco »

I agree with Martijn, it would be a correct completion for the people who wants to make no-CE levels.
Anyway, by the way, have fun!
Francesco
Zomis
Posts: 1502
Joined: Mon Jun 21, 2004 1:27 pm
Location: Sweden
Contact:

Post by Zomis »

Martijn wrote:Some things, like this, can be done with CE's but does that mean that everything that can be created with CE's cannot be added as an element to RnD anymore? I think that this would indeed be a good standard element in the game. Don't you think?
I believe this has been discussed in a topic somewhere... and if I remember correctly Holger agrees.
But until it has been implemented as a normal element, it's possible to use the CE.
User avatar
Holger
Site Admin
Posts: 4081
Joined: Fri Jun 18, 2004 4:13 pm
Location: Germany
Contact:

Post by Holger »

> I think if there's a speed pill,
> there should be an Anti Speed Pill, too.

Reasonable point! :-)

> Maybe it could be in version 3.2.0?

Probably not in 3.2.0 (although it would be really easy to add), but more likely in 3.2.1 or something like that. Else 3.2.0 will never be finished... ;-)

> Some things, like this, can be done with CE's but does that mean that
> everything that can be created with CE's cannot be added as an element
> to RnD anymore?

No, of course not!

> I think that this would indeed be a good standard element in the game.

I absolutely agree! There are quite some elements, and even more element options I can think of that would all be easy to do using CEs, but that would also be absolutely worth adding using standard elements!

> But until it has been implemented as a normal element, it's possible to
> use the CE.

Yep, right -- so you don't have to wait for lazy me implementing (and releasing) it... :-)
Post Reply