Earlier, I was trying to conventing many levels of Acro's Energizer using
one of my creations of Ces from the game.
But later when I found out theres a feature missing rather than touching at
bottom, (like the key from the game) so I think we will add the idea to RnD.
Heres a sketch example.
Let's say this is a CE key, if you dig into the dirt, the key would dissapear
because you touch it.
If I put the feature in the CE door then it would make sense instead of
touching it... This feature reqiures "can fall" or some "movements".
Player is hit by - changes/???/element feature
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- Rockford4ever
- Posts: 152
- Joined: Tue Jan 03, 2006 7:41 pm
- Location: Belgium
Wait, so Acro's energizer uses doors that open directly when you have the key...
Make the key change to nothing after when touched by player at bottom side only I think, and let the door disappear after change by page of the key.
Then also let it disappear after player collects the key.
The key is also collectible of course then.
Hope that works! (And it should because I am remaking Crypt Raider, what looks the same as Acro's Energizer. You can find it on Miniclip.)
Make the key change to nothing after when touched by player at bottom side only I think, and let the door disappear after change by page of the key.
Then also let it disappear after player collects the key.
The key is also collectible of course then.
Hope that works! (And it should because I am remaking Crypt Raider, what looks the same as Acro's Energizer. You can find it on Miniclip.)