Disabling animation of calculating score for each second left

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mat
Posts: 62
Joined: Sun Sep 20, 2020 8:24 am

Disabling animation of calculating score for each second left

Post by mat »

There's no point-reward system playing original Supaplex levels so counting the time to 16:39 after solving a level is not needed. Especially since the original game doesn't do anything with time.

It could be done this way: if an interface doesn't contain the level score, just skip counting.
BryanFRitt
Posts: 219
Joined: Mon Nov 13, 2017 4:16 pm

Re: Disabling animation of calculating score for each second left

Post by BryanFRitt »

There's something similar to what you're asking for in the R'n'D setup menu.

Code: Select all

R'n'D main menu > 'SETUP' > 'GAME & MENU' > 'COUNT SCORE AFTER GAME' > 'ON'/'OFF'
I suppose it could add a choice like:
'ONLY IF REMAINING TIME AFFECTS SCORE'(with doing this for all levels as default), or
'EVEN IF REMAINING TIME DOES NOT AFFECT SCORE'(with doing this just for the score effecting ones as default).
Life is partially trying to strike a balance between generating new things/ideas, and making sure they are good/organized. These extremes can be said to between gibberish mess and nothing said/done.
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Holger
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Re: Disabling animation of calculating score for each second left

Post by Holger »

Yep, you are right -- counting time in Supaplex levels is indeed a bit pointless.

I'll have a look at this again ... until then, BryanFRitt's solution will work fine.
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