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[MM] 2-4 magicians

Posted: Wed Apr 18, 2018 10:23 am
by Eizzoux
Remember you had to lead all 2-4 players to exit in Emerald Mine? So, what about adding three more magicians for Mirror Magic for same concept? I mean destroy all kettles and then lead beams of all 2-4 McDuffins magicians to exits.
Here's a couple of fake screenshots:
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Re: [MM] 2-4 magicians

Posted: Thu Apr 19, 2018 1:29 am
by filbo
(have not yet tried this game)

Shouldn't the beams from each wizard / player be a different color?

Re: [MM] 2-4 magicians

Posted: Thu Apr 19, 2018 3:00 am
by Eizzoux
Maybe, but here's a problem: laser beam changes color to red when it's overheating, no matter what color did you set. I think the beam should have... some kind of flashing effect when heat meter goes too high, like... Pulsating with white, yellow, and red colors or something... I dunno...