The starry shield use

Got a cool idea that should be in R'n'D? Let's hear it!

Moderators: Zomis, Flumminator

Post Reply
monsterman
Posts: 45
Joined: Sat Mar 14, 2009 11:37 am

The starry shield use

Post by monsterman » Thu Apr 16, 2009 11:27 am

You could use the starry shield for the last 5 seconds of the original.:D
(it makes sense)

monsterman
Posts: 45
Joined: Sat Mar 14, 2009 11:37 am

Oh, and I forgot about one thing...

Post by monsterman » Thu Apr 16, 2009 11:33 am

Oh, and I forgot about one thing, it's to make sure people don't die because they don't know when it will stop.

fang q
Posts: 21
Joined: Fri May 23, 2008 8:02 pm

Post by fang q » Sat Apr 18, 2009 2:37 am

Alternatively, using it in the first 5 seconds designate more power.

User avatar
RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Tue Dec 29, 2009 9:43 pm

I'm sorry, but I don't get this concept or idea. Does it have to do with improving the lifespan of the shield power?

User avatar
Sigma
Posts: 27
Joined: Fri Jan 30, 2009 1:46 am
Location: Australia

Post by Sigma » Tue Dec 29, 2009 11:25 pm

I don't think so. I think monsterman means that during the last 5 or so seconds of the shield (i.e. when it is about to disappear), change the shield to let the player know it's time to find safe ground.

User avatar
RAP
Posts: 286
Joined: Sat Jun 19, 2004 6:44 pm

Post by RAP » Wed Dec 30, 2009 12:08 am

Ah. I get it. Thanks. *adds idea to the list* This might be an option tho.

Eizzoux
Posts: 309
Joined: Wed Oct 30, 2013 5:32 am
Location: Russia
Contact:

Re: The starry shield use

Post by Eizzoux » Fri May 16, 2014 4:38 am

It reminds me invincibility from Cave Chaos 2 :)
Nothing in here...*

Post Reply